Battlefleet Gothic: Armada Performance Analysis

System Performance

CPU: Intel i7 4790 (Stock)
GPU: R9 295x2 (Stock)
RAM: Kingston HyperX Beast 16GB 2133CL12
Motherboard: MSI Z87M-Gaming
Storage: Samsung 840 EVO (OS)
Storage: WD 1TB 7200RPM (Game)
Display: Dell P2415Q 4K

VSync ON @ 60 FPS

Performance was OK. I'm mildly disappointed that an UE4 title doesn't have multi-GPU profiles, but that's merely a luxury request. The game is riddled with bugs and glitches, although the performance in general across my hardware was about average. Being an UE4 game, CPU usage was low (odd for an RTS), and GPU usage was high because of all those pretties. Numerous missions were failed despite me completing the objectives; scripts at the end of a mission would bug the hell out and display a victorious message despite my absolute failure to complete a mission. I'd say a good 40% of the missions I played were failed despite me actually succeeded in stealing info or destroying a ship. I lightning strike'd a ship to prevent it from warping and saw a "warp cancel success" message. The cut scene then played the ship fleeing the sector and displayed a failure message. Oh such a joy this week has been. My brother was vaguely interested in the gameplay because it had the word "Armada" in it, and I repeatedly heard him say "What the fuck?" through my headphones when scripting errors occurred. Needless to say that's one less buyer.

For reference, you can see how your GPU will perform in comparison to ours with this set of charts.

NOTE: Precisely 50% GPU usage means only one GPU was put under load on the 295x2. This may indicate a lack of multi-GPU support.

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