Epic demonstrated Unreal Engine 4 on Sony's next-generation PlayStation 4 game console. The company ported its Elemental tech-demo over to the platform, and made its recording as rendered by PlayStation 4 hardware. The result looks stunning. At 1920 x 1080 pixels, PlayStation 4 is able to waltz through everything the demo throws at it -- cinematic depth-of-field, complex tessellated objects, advanced illumination, fluid dynamics, and destruction, lots of it. From a purely subjective standpoint, PS4's rendering of Elemental rivals 3DMark: Fire Strike, as rendered by high-end PC hardware.
The chip that drives Sony's next-generation console is co-developed by AMD. It is based on the 64-bit x86 machine-architecture, and combines eight CPU cores based on the "Jaguar" micro-architecture, with a high-grade GPU based on Graphics CoreNext -- the same technology that drives its Radeon HD 7000 series discrete GPUs. The chip is backed by 8 GB of GDDR5 memory, used both as system- and graphics-memory.
PlayStation 4 is slated for Q4 2013, with its Elemental tech-demo, Epic may have just baited scores of game studios to adopt Unreal Engine 4, for their PS4 projects.
|Topics||Sony, PlayStation 4, PS4, Epic, Unreal Engine 4|