Havok Releases Free Game Engine for Mobile Developers

In a press release today, Havok announced that they have released their Project Anarchy mobile game engine, for free, to developers. The game engine allows developers to create content for iOS, Android and Tizen mobile platforms without commercial restrictions.

Havok is best known for it's work as a technology developer for physics, animation and an artificial intelligence API for game development. The release of the mobile game engine give mobile developers the same tools that that PC developers have been using for years.

The engine includes features such as an extensible C++ architecture, asset management, LUA debugging and more. They will also be putting up a portal (online hub) where developers can jump in and get answers to the questions they have on the new software.

This is good news for developers and anyone interested should hit the source link to see all they have in store for mobile development

SAN FRANCISCO, CA—June 25, 2013—Havok announces today that it has publicly launched Project Anarchy, Havok's complete end-to-end mobile 3D game production engine. Games developed using Project Anarchy technology can be deployed for free on iOS, Android and Tizen mobile platforms without commercial restrictions on company size or revenue. Project Anarchy is available for download now at www.projectanarchy.com/download.

Project Anarchy includes Havok's Vision Engine together with access to Havok's industry-leading suite of Physics, Animation and AI tools as used in cutting-edge franchises such as Skyrim, Halo, Assassin's Creed, Uncharted and Skylanders. With features like an extensible C++ architecture, a flexible asset management system, advanced Lua debugging and customizable game samples and tutorials, Project Anarchy offers game developers the ability to quickly iterate on their ideas and create incredible gaming experiences.

"Project Anarchy liberates game developers to freely explore gameplay ideas on mobile platforms using the same award-winning tools that console and PC developers have used for years," said Ross O'Dwyer, Head of Developer Relations at Havok. "This complete set of tools lends powerful graphics, physics and animation capabilities to mobile game development teams for free regardless of team and project size."

As part of this release Havok revealed a new online hub where developers can participate in Q&A, forums and benefit from community support backed up by Havok's award-winning support team. Developers can also use the site to gain access to upgrades and an extensive library of resources including documentation, training courseware and video tutorials. Community feedback will drive regular product updates with Android-x86support slated for release in the coming weeks.