If you asked most game developers and publishers if charging for additional content in the form of DLC or micro-transactions in-game was a good plan, you would meet with resounding applause. Not so with CD Project Red developers who with that model.
In an interview with Examiner, CD Projeckt Red's Game Director, Konrad Tomaszkiewicz, stated they don't believe in selling addition content post-launch unless they feel that it's something that is worthy of being charged for.
"We could sell extra content to gamers 'down the road,' but we don't believe in that," he said, "we believe patches, fixes and additional content should be provided to gamers free of charge. Only something REALLY big, and something that will not make you feel ripped off, justifies a price tag."
That's a pretty refreshing attitude coming from a game developer in this day and age when many developers and publishers try to bleed every nickel and dime out of their intellectual property in any way they can. While it was stated that there would never be anything post-release that had a price tag attached, he commented, ""If we ever decide to charge you for something, we think you will appreciate what you get in return."
Sounds like a good plan on CD Projeckt Red's part, and something their fans will appreciate.