DayZ Standalone Version Stalls Again

If you were patiently waiting for the standalone version of the hit ARMA 2 zombie mod, DayZ, to finally see the light of day, you're going to have to continue waiting. The game has lost its release time frame due to "core network architecture issues."

Speaking at Gamescom, Creator Dean Hall told Joystiq;

"The awkward thing is the only thing we're waiting on is the core network architecture. That's the kind of thing only a few people can work on. It's very specialized, It's like, you can't throw more pilots at a plane. You put a thousand pilots in a plane it's not going to fly any faster."

Hall also stated that he wishes the furor over the game would die down a bit by stating, "I think the best thing that could happen is if DayZ fell off a little. I think if DayZ has a soft launch it's the best thing that can happen to it. Because then a few people will play it and say 'this is cool, I want to play it with my friends.' The best thing that could happen."

He summed it up by saying, "The worst thing we could do would be to release too early. Flat out, that's the stupidest thing we could do. [The alpha launch] is going to be riddled with bugs, but the one thing I don't want it to be riddled with is terrible multiplayer, it's a multiplayer game."

We've never seen a developer who wanted to shut down the hype that builds around their game, but given the horrific feedback companies have gotten when their always-online games won't connect to the servers and leave players wondering why they paid for the game in the first place, his position makes a lot of sense.

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Source Joystiq
Channel Gaming
Topics Gaming, Delayed, Gamescom, Zombie games, Release Plans
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