In an update on the official Diablo III website, Game Director Jay Wilson has stated that the development team is not happy with the balance and the current state of Team Deathmatch dueling and will be putting it on the backburner for the time being.
He states in the blog, "For us it comes to a few issues, one of which is depth. Simply fighting each other with no other objectives or choices to make gets old relatively quickly. We've brought a lot of people in to try out Team Deathmatch and, while some found it entertaining, most of our testers didn't feel like it was something they'd want to do beyond a few hours. Without more varied objectives, or very lucrative rewards, few saw our current iteration as something they'd want spend a lot of time in."
They also feel that the character balancing is not up to the level of quality that they expect from a Blizzard game and will be going back to the drawing board to find an acceptable replacement for Team Deathmatch and to work on other PvP modes.
|Topics||Gaming, PC Gaming, Blizzard, Game Development, Diablo III|