In a chat with VideoGamers.com, Ubisoft Montreal's Creative Director Jonathon Morin revealed that Watch Dogs would not run at 60 frames per second on the Xbox One and PlayStation 4 next-generation consoles, but instead will only be running at 30 frames per second.
"Right now the frame rate we're focussing on [is] a steady 30[FPS]," said Morin speaking to [videogamer] at Eurogamer Expo this afternoon. "There's always a balance, especially for open world, between the simulation and the rest.
"I think for where we are, the most important thing is the steadiness and [ensuring] that it's always capped the same so when you play it it feels right."
Morin also could not confirm whether the game would be running at a native resolution of 1080p or 720p on the new consoles.
Watch Dogs is set for a launch on the Xbox 360, PlayStation 3, Wii U, PC and the Xbox One on November 22nd, with a PlayStation 4 version following on its heels on November 29th.