News tagged: Cloud Imperium Games
Crowdfunding has left Star Citizen's team with $141 million in support as of the New Year. It's been raising money since 2012. To begin laying out its road map for the new year, Cloud Imperium Games' Chris Roberts published a "Happy New Year" statement.
Cloud Imperium Games is no longer using Crytek's CryEngine for Star Citizen and is instead using Amazon's Lumberyard engine. This change is part of Alpha 2.6 and it's meant to help secure the "long term future" of the title. Squadron 42 is also now using the Amazon engine.
To keep backers in the loop and potentially reduce complaints, Star Citizen developer Cloud Imperium Games will begin sharing its internal timeline. While the company's target dates are bound to change over time, showing them to the public lets people know where things stand.
Cloud Imperium Games has revealed 52 minutes of gameplay from a nearly finished version of Star Citizen, giving viewers a look at the whole game rather than individual test modules. The gameplay shows how players can take a ship from a hanger to various planets.
More than a million individuals have contributed to Star Citizen's funding, resulting in the game raising $100 million from backers. With that money, Star Citizen is easily the largest crowdfunded game in history. The game's FPS module is now available.
Cloud Imperium Games' new trailer for Star Citizen is simply gorgeous. Featuring all in-engine footage, 'Star Citizen: Imagine' gives us a glimpse at all the planets that we could visit within the game, all the vistas that a player could enjoy such as the setting sun.
Will this train ever stop? Star Citizen has crossed $64 million in crowdfunding. The intergalactic exploration game, still under active development, announced that having crossed $64 million, players will be able to keep a pet (dogs, cats, and whatnot) within the game.
Chris Roberts, the founder of Cloud Imperium Games, gave the world its first look at the Star Citizen FPS module in a presentation held at PAX Australia. The FPS module, developed by Illfonic, gives us a glimpse at new ships - the Gladius, the Redeemer and the Mustang.
Star Citizen just keeps on bringing in the cash. The game's developer, Cloud Imperium Games, has announced that it has $56 million in funding, and the developer also says it is continuing work on co-op gameplay. Cloud Imperium intends to create a more
What is the biggest crowdfunding campaign yet? It's not a device that will cure the world of cancer, or anything of that sort. Rather, it is Cloud Imperium's massive and ambitious space sim, Star Citizen. The game has collected over $50 million from over 525,000 gamers.
Back in October of last year we reported that Cloud Imperium was holding a modding competition called "The Next Great Starship" for Star Citizen. It started on October 31st, 270 teams entered the competition, and that has been reduced to 24 teams for the next leg.
You can almost set your watch based on the funding that the game Star Citizen receives. Once again they have surpassed another million dollar milestone, this time $25,000,000, in about five days. The extended alpha is now on the table and capital ships are up next.
In continuing news of the upcoming, crowd funded game Star Citizen hauling in another million dollars approximately every week, they have now surpassed the $24,000,000 milestone so the transportation system in a go. Next up is an enhanced alpha testing phase.
We previously reported that Star Citizen had raked in another million in four days. This time it took five days, but the crowd funding effort has now pulled in over $23,000,000 for the game. The Xi'an ship is unlocked, next up is the transportation system.
We reported just four days ago that Star Citizen had hit the $21 million milestone and money from backers didn't appear to be slowing. We were right as the game has hauled in another million dollars and has exceeded the $22 million milestone. New unlock added too.
By now you are all probably familiar with Chris Roberts and the upcoming game Star Citizen. If you've not followed what has been going on since they first started their Kickstarter back in Oct. 2012, they have dropped a video in which Roberts talks about its history.
The highest crowd funding project in the history of crowd funded projects, that would be the game Star Citizen by Chris Roberts and Cloud Imperium, has exceeded the $22,000,000 milestone and players will be able to choose salvaging as a full-time career in the game.
We previously reported that Star Citizen had reached its funding stretch goal of 17 million dollars. They have now surpassed 18 million, which unlocks a special star system to backers, and have announced FPS planetary combat when they hit 20 million.
Star Citizen, already the most crowd funded game in the history of crowd funding, has increased its funding two million dollars in the last month. Around the 1st of the month they had hit the $15 million milestone and by yesterday were sitting at $17 million in pledges.
Star Citizen, the upcoming game by Chris Robert's Cloud Imperium Games, has set a new crowd funding record by amassing over $10 Million in donations through a combination of their Kickstarter campaign and through their Roberts Space Industries Website.